We’re completing the last video tutorials for #Chroma – #ColorTransitionPackage for Unity 3D. Last new feature: OUTLINE!
Read MoreMaking outline effect work in Color Transition Package – [UPDATE 2] Outline effect Unity 3D – Color Transition Package
Read MoreOutline effect Unity 3D.
outline effect for highlighter contained in Colo Transition Package – https://www.assetstore.unity3d.com/en/#!/content/72947
Color Transition Package for Unity 3D The Color Transition Package is a set of components that allows users to easily create many types of color animation effects. The components in this package are recommended both for artists and programmers, since they are fully configurable from Unity 3D editor and from code. Color Transition component The fundamental component of the package is Color Transition. It allows users to easily...
Read MoreHere it’s my Rocky Planet shader! After the Star Shader, here it’s a shader for rocky planets too, fully costumizable! With this shader I can change surface colors, sea color and level, atmosphere features and turbolences! In the gallery some results! 🙂 earth-like Mars Namek...
Read MoreHere it’s my star shader! My first real shader ever! And it’s just the beginning! p.s.: take a look to FPS! :-p red dwarf sunlike star...
Read MoreHi everyone, this is a post oriented to Unity3D developers, who, like me, would like to use Visual Studio for debugging Unity 3D applications! I know that third-part plugins like UnityVS are available for this, but it’s still extremely far from being a stable and usable solution for this problem. On Unity website there’s a section where user can require new features for next releases of the engine. Each request si voted by...
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