Cherry petals have laid
Core game is complete!
Now, it’s time for advanced features!
just one comment:
Alexandros has restyled. Hope you’ll enjoy it!
First cases of superior cleverness!
In the shot we can see that the green guy pulled a dirty trick to reds
Hi everyone, this is a post oriented to Unity3D developers, who, like me, would like to use Visual Studio for debugging Unity 3D applications! I know that third-part plugins like UnityVS are available for this, but it’s still extremely far from being a stable and usable solution for this problem. On Unity website there’s a section where user can require … Continue reading
now AI pieces move to neighbors!!